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This adds more diversity to the battle and encourages players to stay alert, even against foes they’ve beaten dozens of times before.
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Commanders are special villains that are given a random buff which drastically affects the encounter.
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#Rogue legacy armor Patch#
Because it is such a valuable commodity (or at least will be), we’ve added a system that constantly checks your profile to ensure you are awarded with the Souls you’ve earned, no matter what happens.Ĭommanders – For this patch we are spicing up enemy combat by introducing Commanders. In preparation for this we are fixing some longstanding issues with the resource, namely folks sometimes not receiving them. It’s also future proof, which is a plus!Īnother Soul Saved – We are approaching the actual purpose for those mysterious Souls that are awarded after defeating each Estuary. This new formula will allow duplicates to appear sooner, and create a more diverse spread of Rune drops for the player. Rune drops have also been adjusted to follow a more linear pattern, with each Rune collected slowly raising the level requirement of all other Runes. We’ve redone Ore and Aether to scale better with NG+ and beyond. In general, XP grinding is going down as long as you keep venturing deeper into the Kingdom.Įconomy Tweaks – Gold accumulation is good, but everything else was sort of broken. We’ve done away with this and adopted a more familiar approach where the deeper you go, the more XP you gain. This meant it was better to NEVER purchase skills in your Manor if your goal was to gain Class experience points. Mastery Rehaul – Our original implementation of the Mastery system compared the player’s Manor level to the enemy’s level to determine how much XP you were awarded when defeating them. Keep your eyes peeled, as these weapons are only available for lucky players that come across them during their adventures. Or harness the power of the Enkindled Gauntlets to launch fireballs with reckless abandon, and set the world (including yourself) aflame. Wield the Fury’s Hammer, and drive through your foes as a spinning tornado. Life goes on while you’re away, so make sure to take a moment to relax and catch up with the going-ons of these colourful character.įabled Weapons – We are moving the Curio Shoppe out of experimental and expanding it with Fabled Weapons, extremely powerful items with dangerous drawbacks. We wanted to make the world a little more alive, so now many of your companions have a story to tell. Relationships – Just as important as the ever-changing Kingdom is the oasis you build on the Docks throughout your adventure. Pull off a rapid flurry of jabs to make enemies see stars, then launch them into each other with the explosive Knockout punch. On the other hand, the Boxer prefers to get up-close and personal. The thrust is powerful, but you can’t be too reckless, as a mis-aimed launch may send you bouncing into a bed of spikes. Charge up your Dragon Lance and take to the skies. The Lancer is an unorthodox champion that attacks slowly whilst retaining hyper-mobility.
#Rogue legacy armor update#
Like Oil And Water – For this update we are experimenting with two radically different classes, the Lancer and the Boxer.
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The Sun Tower is far and away our most challenging biome yet, so be sure you are well-equipped before tackling this spire. One false step could send a hapless hero plummeting to the depths below. You must hone all your skills to scale its perilous heights and discover what fuels the sinister world of Rogue Legacy 2. Slay the Spire – The Drifting Worlds Update introduces the Sun Tower, a deadly region that will test the dexterity of even the most seasoned players. These steps are a consequence of economy balancing that we perform with every content patch. Don’t forget to SPEND YOUR GOLD before entering the castle! Charon will take every nickel and dime if you let him! Folks with current save files will discover that all of their skills have been reset, and all Runes and Gear have been unequipped. No Blueprints or Runes have been lost, and the majority of your money spent on skills have been REFUNDED. We are now over the hump with our third major content patch, and are well on our way to including most of what we wanted with Rogue Legacy 2. We still have a few surprises in-store for future updates, but the Drifting Worlds marks a milestone in our development roadmap! From new features that extend replayability, to massive optimization work, we’ve got a ton of things in-store for this update. Chief among them is the opening of the Drift House, a curious dwelling that holds the mysteries of both space and time. There’s also a host of new content including classes, traits, skills, and a brand new biome to explore, the Sun Tower.
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